IDS_SPACES/20_NE_TWO_BROTHERS
REPLAY_BATTLE_START_TIME
x{{value|sumByKey:'amount'}}
REPLAY_MY_TEAM |
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{{player.squad|character}} | [{{player.clan.name}}] {{player.name | translate}} |
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{{player.ship.level.roman}} | {{player.ship.name}} | {{player.frags.total == null ? '--' : player.frags.total}} {{player.frags.kills}} | {{player.planes == null ? '--' : player.planes}} |
REPLAY_ENEMIES |
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{{player.planes == null ? '--' : player.planes}} | {{player.frags.total == null ? '--' : player.frags.total}} {{player.frags.kills}} | {{player.ship.name}} | {{player.ship.level.roman}} |
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[{{player.clan.name}}] {{player.name | translate}} | {{player.squad|character}} |
I'm still trying to figure out the rework, so I pinched the meme build to test it out. It's a lot of fun, if not a bit scary when you can be spotted from 17.6km away.
I help out on the right flank until the enemy Salem came down the middle, to which I assist the Alsace with dispatching it. Then I try to help stem the enemy push on the left, which unexpectedly turns around and goes back to their own spawn. And then the last few minutes is me trying my best to "run and hide" with a ship that can be seen from the moon.
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