BACK

Everything wrong with CV design in 1 game - despite max AA

  • REPLAY_PERSONAL_SCORE
  • REPLAY_TEAM_SCORE
DEFEAT

IDS_SPACES/20_NE_TWO_BROTHERS

REPLAY_BATTLE_START_TIME

{{replay.data.killer.username}} {{replay.data.killer.ship.tier.roman}} {{replay.data.killer.ship.name_ids | translate}} Fritzblitzer V Yahagi
REPLAY_BATTLE_PERFORMANCE
41 233
REPLAY_DAMAGE

x{{value|sumByKey:'amount'}}

{{ ribbon.title_ids | translate }}
REPLAY_MY_TEAM
{{player.squad|character}} [{{player.clan.name}}] {{player.name | translate}} {{player.ship.level.roman}} {{player.ship.name}} {{player.frags.total == null ? '--' : player.frags.total}} {{player.frags.kills}} {{player.planes == null ? '--' : player.planes}}
REPLAY_ENEMIES
{{player.planes == null ? '--' : player.planes}} {{player.frags.total == null ? '--' : player.frags.total}} {{player.frags.kills}} {{player.ship.name}} {{player.ship.level.roman}} [{{player.clan.name}}] {{player.name | translate}} {{player.squad|character}}

DESCRIPTION

A combined fleet of BB's, DD's and CL's chasing a single CV and not able to kill it because cyclone + aircraft + armor+ hp. So much BADA game design it amazes me. Oh and My Yahagi was specced for maximum AA. Little did that help.

COMMENTS

COMMENT_PLEASE_LOG_IN

SCREENSHOTS

{{images.data.length}}

SHARE_REPLAYS